Thread:Vae Victis/@comment-6042046-20130526090455/@comment-1264592-20130623052043

"The Age of Reform has passed. Most of the later Victorian era sociopolitical acts occurred even before London fell in 1862."

I was thinking more about the rise of Feminism and Socialism. Women Rights movements have been around for some time, but they intensified towards the end of 19th century, while Socialism (you could say that its intellectual branch was formally established in 1884, with the Fabian Society) was very quickly becoming a tremendous force. In FL the latter is represented by one short storyline in the docks and the former is barely touched upon at all (only the nutty parliamentarian and the young graduate cards are related). At least that's how it looks to me now, when I'm in the mid-game.

You're right about the player aspect. I'm not damning the game, I'm just wishing it was more to my tastes - I like political fiction and fictional politics.

I haven't picked any faction at all so I'm completely barred from the Iron Republic. Then again, I'm not a PoSI so it's a moot point anyway. I'm more concerned whether there are any level-locked or trait-locked option connected to the Numismatrix. For example: Are there any stories that demand a faction or spending secrets but are locked for high ability levels? Locked for high traits? If the Republic is the only benefit for choosing a faction I'll stay factionless for a while longer.

"I think the Forgotten Quarter was released as FL's first big mystery area in 2009, and it seems we'll finally be able to uncover most or all of its major secrets now. I am all a-tingle!"

Me too! Good thing I joined FL recently and not in 2009. I can't imagine waiting four years for the content!

P.S. Good to see you're back!

P.P.S. There isn't a Preview button in article comments, but there is one here? What goves?