Thread:Adnoam/@comment-26115937-20180508130031

Hey,

I've collected several outstanding and new discussions/questions about terminology that I'd like to start finalising, if possible.

Urgency - If I am not mistaken your preference was to keep "Autofire" term to mean "Must Urgency". I am happy with that if that's still the plan (although, my personal preference was to call it "Compulsory" to free up the word "Autofire" for...)

Autofire - So the question is then what term to use for red bordered cards/menace trigger events/Ambition: Light Fingers! 11. I've considered the following alternatives: "Direct/Immediate Effect/Resolution/Result" (6 possible combinations). What do you think? Any other alternatives?

Events - We talked about combining Cards and Storylets under one template. The actual template implementation notwithstanding, I wanted to try finalising the terminology. Would there be a new term to describe Cards or Storylets (e.g. "events") or would everything be Storylets and Cards would be just a particular subset? The problem with "events" (which otherwise would be my preference) is ambiguity with "seasonal events". The problem with using "storylets" as the top level category is we need to come up with a new term for what we currently call storylets (i.e. non-compulsory storylets assigned to a location).

Social Qualities - I am quite pleased with the Category:Social Qualities and also with the Social Gain/Social Loss templates but they don't quite match up at the moment. Not all Social Qualities use Social Gain/Loss. So I'd like to sub-categorise those social qualities that have different values per player (and thus use social gain/loss). But I need a good name. Current ideas: "Interpersonal Qualities", "Interplayer Qualities", "Player Relationship Qualities" or, simply, "Relationship Qualities". What do you reckon?

Quality game instructions - Several qualities have text that tells you where they can be obtained. This is similar to "Game Instructions" field in actions. So I was going to update Quality with that but it occurred to me they are not really instructions and more like "Availability suggestions" or something. What do you reckon? (Also maybe also implement the Wiki Note field, as with actions?) 