Thread:Adnoam/@comment-83.216.95.180-20170823172809/@comment-26115937-20170927115548

I am not wedded to *calling* Must Urgency by that term. If Autofire is better then fine. What I am keen to avoid is using the same word for urgency and root-only storylets since they mean entirely unrelated mechanics. If we use the word "Autofire" for must urgency what do we call the current Autofire template? Also, if we avoid the use of the word "urgency" how do we treat the (admittedly corner) case of complications (obligatory to draw but not obligatory to play)?

Re Source: The three main motivations were (i) to capture Item storylets, (ii) to apply correct categories (this means non-only Category:Universal but also Category:Storylet, Category:Card and possibly Category:Items) and (iii) to separate quality unlocks from redirecting storylets (e.g. Gifts for the Feast). Again, I am not wedded to it being specifically through a single parameter, specifically called Source, but it would be nice to address those points if we are doing a utility template anyway.

In the same vein Non-discardable might also be a useful property to flag. I know we can just plonk a category at the bottom but I think it'd be more informative if there is a warning higher up the page.