Thread:ZDee/@comment-3400522-20130313200832/@comment-6042046-20130319035442


 * taps chin* Hmm... No, I think both examples are too vague for our purposes. They don't make people instantly think Ahhh, so there are two increases in [Attribute]! Let's just add two messages and let the players sort it out for themselves; it's not a big issue and we rarely run into such situations. If we add different CP notes, it might help:

Shadowy is increasing...(1 CP)

Shadowy is increasing...(5 CP)

I'm inclined to use two messages since that's how FL presents them.