Thread:ZDee/@comment-4085424-20130403050326/@comment-4085424-20130404050140

Fair enough. The argument for tagging a page for later recategorisation is decent.

I had been thinking about the Connection categories - these could use refining more than the Item categories (which at least have Sources as distinct from Uses/Losses). I still think separate Unlock and Lock categories is overdoing it, but they could definitely use distinct Unlock, Gain and Loss categories. Quirks would pretty naturally follow the same pattern. If we standardise the language, it would be easy enough to modify the templates to point to the associated categories (as for Items and Menaces).

My vote for naming would be (for Bohemian example): IMHO, Sources is a suffix that doesn't have a natural opposite; Drops could get confused with the opposite, MMO meaning.
 * Bohemian - storylet/action is unlocked or locked at certain levels of Bohemian
 * Bohemian Gain - adds some amount to the quality
 * Bohemian Loss - deducts (or resets) the quality