User:Adnoam

Fallen London character: http://fallenlondon.storynexus.com/Profile/dov

=To do=

Wiki Maintenance

 * Find out why over long description text is no longer Trimmed by QuoteSummary!

Cleanup

 * Category:Trimmed
 * Category:Outdated Zailing
 * Category:Check if Gain or Loss
 * Category:Immediate review
 * Category:Check if Increase or Drop

Chase Game Updates

 * Hell vs. Connected: Hell mess and same for all other factions. (including Category:Connection Changes, and don't forget things like Category:Hell, Category:Connected: Hell, which are separate, as well as the Gain/Loss categories for all of these combinations).
 * New Social Actions. Confirm all results; use right templates and redirect links:
 * Invited to Loiter (storylet)
 * Attend to Matters of the Heart
 * Attend to Matters of Shadows and Suspicion
 * Attend to Matters of Persuasion and Scandal
 * Attend to Matters of Watchfulness and Nightmares
 * Attend to Matters of Danger and Wounds
 * Attend to matters of society!
 * Deal with matters of Patronage!, and Seek a Patron!
 * Offer a tiny sip to a friend
 * Update Conflict Cards
 * Shaping a Masterpiece for the Empress: test all actions which used to require/cost/gain Connected.
 * Update Election (historical) with 2017's new social aspects.
 * Cleanup template loops at Dabble in the Great Game and associated pages (part of Venture cleanup??)
 * Cleanup all uses of Throwing an Extravagant Wedding

Improve

 * Many small images in Polythreme (Guide) use direct image file links instead of using IL.
 * Duplicate tables at Category:Renown and Faction Items. Transclude one from the other, or get rid of one page.
 * Decide between Category:Intimate with a Secular Missionary Sources (from Item Gain) and Category:Intimate with a Secular Missionary Gain (from Increase). Same for the Firebrand.
 * All redirect options from An implausible penance and from The Seeking Road actually redirect to cards, not storylets (can be seen if choosing Perhaps Not after the redirect - the card is shown in the deck).
 * Table in Running Battle... should be transcluded from the one in Duelling the Black Ribbon
 * Re-organize Featuring in the Tales of the University
 * Also: clean the mess which is Term Passing... (Guide)
 * Update message shown when completing University storyline. See example in comment section of: Back to the research!
 * Dream categories: "foo" vs "Having Recurring Dreams: foo"
 * Organize options in Time Passing in the Labyrinth in tables (similar style to what's in Category:Making Progress in the Labyrinth of Tigers) and then transclude the whole thing into Category:Making Progress in the Labyrinth of Tigers.
 * Clean up In the Labyrinth of Tigers, Navigating Coil quality levels vs. individual Navigating Coil 1 (and 2, 3, 4) category pages.
 * Restructure Category:Time_Remaining... as a table
 * Cards and Storylets during a Polite Party should use the location field properly. Will also require renaming Category:Cards - Talk of the Town to the same.
 * Holiday template tags for Fruit of the Zee and for Hallowmas
 * Cleanup Category:An Intimate of Devils page of all embedded internal template loops
 * The Flit and its King
 * The Heights of Chicanery

Templates

 * Move pages which use Stories to use Quality with its new params.
 * Qualities should be "normal" pages, not category pages. For each of navigation, their page should include an embedded list of categorized pages requiring the quality (like in Item pages).
 * Add "cost", "card", and "remote" as optional parameters to Lodgings
 * Add an Author parameter to the Fatestory template. To be used when the author is known. (list)
 * New Accomplish template to display getting a new Accomplishment text, plus add the category. e.g. Host a State Dinner
 * Should qualities which increase discreetly and not linearly use Item Gain or Gain?
 * Add Documentation pages to some common templates.
 * Consider using the "|left" alignment for images via I and IL, to solve issues with very long text braking lines. (example).
 * Find a way to do this without breaking compatibility of lots of uses of these templates inside sentences and not just as action results.
 * Possibly by using an optional param to these templates which is only toggled by result-oriented templates, such as Increase, Item Gain, etc.
 * Maybe set such a variable at the end of Action and its friends? This way other pages won't use the floating-left version of I and IL. Just no way to toggle such a variable off at the end of the Action page. Also, social action pages will be trickier to handle.
 * For some reason, the Options template doesn't strip categories from the "Locked with" (e.g. if it uses Unlock by mistaken or on purpose), as it does with things coming from the "Unlocked with" field.
 * Category:Social Actions templates
 * Update the Broad quality list generator to provide a more coherent list if the challenge level is less than the qualifier (60).
 * Combine the first section of Storylet, Card, and a few Social Action templates to a single template. Possibly with Action, too.
 * Try to find a way to use an section in the Item template (not shown on the item page itself), such that for equip-able items, it will create header sections with item's stat impacts. Then transclude just the right section into the right Stat-Items page (e.g. Dangerous Items). This will update the stat items pages automatically just by creating a new item page with stats listed.
 * Either Increase and/or Gain templates to include an option for a custom text message displayed, and automatically display the actual increase in parenthesis (e.g. ToL increase). Ideally, have just one of these, e.g.:
 * Add a new optional field "Display text".
 * If this field isn't used, behave as Increase does today.
 * If the field is there, show the text (italicized), with the change in CP/levels in parenthesis, taking into account the "now" or "to" fields, if available. (e.g. something happened [Sets [xxx] to yyy]).
 * Likewise for Drop and Loss.
 * Fix Embed:
 * Find out why it includes categories from the embedded pages (Options doesn't).
 * Find out why it breaks with too many embeds in a page (e.g. Category:An Intimate of Devils)
 * New potential templates?
 * Profession and/or Gaining a Profession
 * Destiny and/or Gaining a Destiniy
 * Acquiring a Route to a place in London
 * Gaining/losing Closest To status with factions
 * Fix Venture
 * Update Connections once Favours/Renown conversion is done. Potentially create a new template (Faction?) for converted factions (give an intro to the faction, link to its Favours/Renown pages, faction item, Renown items, etc.)
 * Remember to properly categorize Category:Favours and Category:Renown.
 * Modify Options template so that when expanding it shows lock/unlock requirements also for social actions.
 * Quality should link to the Gain/Loss categories only if they exist (or possibly controlled with an optional param). Some qualities cannot be decreased, for example.
 * Clarify, cleanup, and document template categories: Category:Templates, Echo_Bazaar_Wiki:Templates, Special:Templates
 * Combine Success, Rare Success, and the success section of Action to a single template. Failure too, for that matter, with possibly a need for a Rare Failure template, if only for Behold the cat.
 * Modify Card to add Category:Location-specific cards in London automatically based on location field.
 * Item template should automatically add the relevant item type category, if it exists (currently only seems to work for equippable item categoeries).
 * NarrowChallenge:
 * Automatically add the relevant "Challenge category" same as in BroadChallenge.
 * Modify so that it only displays success chances when positive
 * Add an optional parameter for min value to display (for cases where there's a quality requirement for even playing the option, so low values are not possible, e.g. A lapis-framed mirror
 * Action template should automatically add Luck challenge text+category based on Challenge Information field