Dabble in the Great Game




 * Pursue your Venture: Uncover Hidden Tattoos
 * Provide material to an agent of a foreign power
 * Deal with the courier's secrets
 * Complete your Venture: uncover hidden tattoos
 * Follow the Courier's paramour (5 FATE)


 * Airs-dependent options:
 * Rumourmongering! ( Air )
 * Gather resources: beguile a Useful Official ( Air )
 * Gather resources: befriend a tomb-colonist ( 10 ~ Air )
 * Fascinate: idle chats with the Courier in the Singing Mandrake ( 10 ~ Air )
 * Fascinate: sketch the Courier on napkins
 * Trade on your connections: sell Society's secrets ( 37 Air )
 * ...? List incomplete

The Great Game - Opening Moves options
 * Repent your ruthlessness
 * Confess your mercy