
Spoiler warning! This page may contain spoilers for Ambitions or other major storylines. |
A loved one is dead. Their murderer must be found, wherever they may hide.
See Category:Ambition: Nemesis for pages which require this quality (or specific levels of it), or click to show them.
Contents
Unlocked with
Main Attribute: Watchful and
Dangerous
[edit | edit source]
- Ambition: Nemesis - Forgotten Quarter - Mackay stored honey in the Forgotten Quarter.
- Ambition: Nemesis - Shuttered Palace - Many years before, Mackay delivered honey to the Shuttered Palace.
- Tragedy: Death of a Brother - Twenty heartbeats sooner, and you'd have heard his last words.
- Tragedy: Death of a Daughter - You couldn't protect her.
- Tragedy: Death of a Lover - And now you'll never know.
- Tragedy: Death of a Spouse - All those years, gone in a moment.
Progress[edit | edit source]
First steps[edit | edit source]
- Ambition: Nemesis 1
- Ambition: Nemesis 2
- Ambition: Nemesis 3
- Ambition: Nemesis 3a
- Ambition: Nemesis 4
- Ambition: Nemesis 4a
- Ambition: Nemesis 5
- Ambition: Nemesis 6 - Finding Mackay
- Ambition: Nemesis 7 - Reaching Mackay
- Ambition: Nemesis 8 - interrogating Mackay
- Ambition: Nemesis 9 - who was it?
The Forgotten Quarter[edit | edit source]
- Ambition: Nemesis 9 - Forgotten Quarter
The Shuttered Palace[edit | edit source]
- Ambition: Nemesis 9 - the Shuttered Palace
- Ambition: Nemesis 9 - the Shuttered Palace 1
- Ambition: Nemesis 9 - the Shuttered Palace 2
- Ambition: Nemesis 9 - the Shuttered Palace 3
- Ambition: Nemesis 9 - the Shuttered Palace 4
- Ambition: Nemesis 9 - the Shuttered Palace 5 - the Cage-Garden
- Ambition: Nemesis 9 - the Shuttered Palace 6 - the Cage-Garden
- Ambition: Nemesis - the Shuttered Palace 7 - the Cage-Garden
- Ambition: Nemesis - the Shuttered Palace 8 - the Cage-Garden
The Tomb-Colony of Venderbight[edit | edit source]
- Ambition: Nemesis 10: to the tomb-colonies?
- Ambition: Nemesis 11 - to Venderbight move to The tomb-colony of Venderbight
- Raise Ambition to 15 with storylet A woman of sinister repute or with Opportunities in Venderbight
- Ambition: Nemesis 15 - the Flowstone Forest
- Ambition: Nemesis 16 - the Grand Sanatorium
- Ambition: Nemesis 17 - Carrywell
- Ambition: Nemesis 18 - exploring the Grand Sanatorium
- Ambition: Nemesis 18 - the First Interpretation
- Ambition: Nemesis 19 - what is Carrywell up to?
- Ambition: Nemesis 20 - the Second Interpretation
- Ambition: Nemesis 21 - the Third Interpretation
- Ambition: Nemesis 22 - dealing with the assassin
- Ambition: Nemesis 23 - confronting Carrywell
Back in London:[edit | edit source]
- Ambition: Nemesis 24 - learning about the Iron Republic
- Ambition: Nemesis 25 - Finding the Dreaming Scholar
- Ambition: Nemesis 26 - Meeting the Dreaming Scholar
- Ambition: Nemesis 27 - The Dreaming Spires
- Ambition: Nemesis 28 - A Dream of the Iron Republic
- Ambition: Nemesis 29 - Keep Dreaming
- Ambition: Nemesis 30 - The Analysis of Dreams
In the Iron Republic:[edit | edit source]
- Ambition: Nemesis 31 - Tracking down a murderer
- Ambition: Nemesis 32 - The Prison
- Ambition: Nemesis 33 - Yellow Blood Day
- Ambition: Nemesis 34 - A Little Talk
- Ambition: Nemesis 35 - Scathewick No More
- Ambition: Nemesis 36 - A Knife and an Envelope
Back in London:[edit | edit source]
- Ambition: Nemesis 37 - Seven Murders
- Ambition: Nemesis 38 - Scathewick's Accounts
- Ambition: Nemesis 40 - Narrowing the Field
- Ambition: Nemesis 45 - Unmasking your Nemesis
- Ambition: Nemesis 60 - the Glistering Spires
- Ambition: Nemesis 70 - Along the Rice-Paper Corridor
- Ambition: Nemesis 80 - Ascend to the Effulgent Galleries
- Ambition: Nemesis 90 - The Daybook!
Remembering Lilac:[edit | edit source]
- 100: Finding Lilac
- 120: One Month Later
- 130: The Missing Month 1
- 135: The Missing Month 2
- 140: The Missing Month 3
- 150: Consulting your Bat
The Book of Red Murder[edit | edit source]
A Cardinal Sin (Midnight's Honey)[edit | edit source]
Fixing the Mirror[edit | edit source]
Through Parabola[edit | edit source]
- 200: Ambition Nemesis – Through a Glass Darkly
- 220: Ambition Nemesis – A Guardian (2)
- 230: Ambition Nemesis – The Beggar's Wake
- 240: Dreamer's End
Finale/Climax: Mr. Cups' Sanctum[edit | edit source]
- 260: Ambition Nemesis – the Chambers of Mirrors and Cups
- 280: Ambition Nemesis – The Last Cup
- 300: Ambition Nemesis – To All Things, An End
- 320: Ambition Nemesis – Cups Raised
Choices[edit | edit source]
(Editor's Note: If you have noticed the missing colons, these titles are exactly what they are in-game at this time of writing. Failbetter's writers did not exactly do their Quality Assurance well for this phase of the Ambition.)
Aftermath[edit | edit source]
If you killed your nemesis, then after 24 hours the following Living Story is triggered:
- A Clean Escape? (Sets "Ambition: Nemesis" to 999)
Followed by:
If you spared your nemesis, then the following Living Story is triggered:
An invitation on black vellum appears for you. It is hand-delivered by the Shivering Relicker, on her ruined cart, to your door. The text is in silver-leaf. It reads simply: "The Forgotten Quarter. The Amphitheater. All is prepared.
This is followed by:
Long-Term Rewards[edit | edit source]
You get to hire the Esurient Smith.
- Hire in the Esurient Smith: The Esurient Smith is good at any project involving metals. His greater value is his Parabolan-self, which grants the most amount of
Parabolan Research from Parabolan-selves of research assistants at this time of writing.
There are also the rewards that come every four weeks.