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A cheat sheet for using bones (and other materials) to Assemble a Skeleton in The Bone Market

Cheat sheets have been visible for players that are already familiar with the fundamentals. New players can expand the other sections to read them. The cheat sheets can also be accessed separately at the following pages:

Why Should I Make a Skeleton?Edit

The main use of skeletons is to obtain specific items in the Bone Market. Skeletons also have other uses, but selling for items is the most common and what is covered by this guide. There are a variety of buyers, who each pay out in different items. A complete list of these buyers is also included into this guide

Assembling skeletons is not usually profitable, perhaps with the exception of the buyers who have fixations on the number of specific body parts. The payout you can get from a bone is usually on-par with the material resources required to obtain it, with some extra action overheads that do not add value. Skeletons can be thought of as a way to convert existing resources into specific items. Skeletons can be the most efficient way to obtain specific resources, especially those associated with the Railroad content (or required for making other skeletons).


MechanicsEdit

Before you StartEdit

You will need access to The Bone Market. The route is available from early research in the University Laboratory.

You have to Invest in a Stall of your Own before you can assemble a skeleton. This is a one-time expense. More expensive stalls allow you to use larger ribcages, and lower the amount of Sidebarrespectable Respectable needed for Present Yourself as a Respectable Citizen which allows you to lower your Sidebarsuspicion Suspicion.

AssemblyEdit

The first step is to pick a Skeleton Torso Skeleton: Torso Style to use as a basis for your Skeleton. This determines how many bones your skeleton has room for, as well as which "types" you can declare at the end. Second, you add Bone15 skulls Skeleton: Skulls. Third, after you fill all of the neck slots, you add the rest of the bones: limbs, tails, and other modifications. Finally, you complete your Skeleton by declaring what "type" it is. You may then sell your completed skeleton.

You can leave your stall freely and resume your Skeleton later without losing progress. This is useful for obtaining bones you might be missing. You can only work on one Skeleton at a time, and there is a penalty for stopping and starting over. You should always make sure you have enough Boneshard Bone Fragments and Amber red Nodule of Warm Amber before you begin a Skeleton, because the best source of those items are selling other Skeletons.

The "type" of your Skeleton depends on whether you chose limbs according to some coherent, taxonomicly-plausible concept of anatomy or not. The "types" match anatomies to bone categories. For example, if your Skeleton has one Skull and four Arms, then you can call it an Ape, but if it has two Legs and two Wings then you can call it a Bird. The penalty for not following a body plan is that your Skeleton is a Chimera, increasing its Skeleton Skeleton: Self-Evident Implausibility. A few uses for Skeletons require specific "types," but most buyers are not particular.

Skeleton AttributesEdit

Every bone you add to a skeleton increases the Coin Approximate Value of Your Skeleton in Pennies. Most bones also affect one or two other Qualities related to Skeletons, listed below:

These qualities have three uses when selling Skeletons in the Bone Market:

  • Every buyer pays out a Primary Reward, in an amount proportional to the Coin Approximate Value of Your Skeleton in Pennies
  • Some buyers require your Skeleton to have (or not have) certain Skeleton Attributes
  • Most buyers pay out a Secondary Reward, in proportion to the value of your Skeleton Attributes

Selling a Skeleton to a buyer is a Cat Shadowy challenge, with the difficulty proportional to Skeleton Skeleton: Self-Evident Implausibility. Failure accrues Sidebarsuspicion Suspicion, but there is otherwise no penalty for either gaining Skeleton Skeleton: Self-Evident Implausibility or failing to make a sale. Skeleton Skeleton: Self-Evident Implausibility can be lowered by spending Pen Revisionist Historical Narrative.

Bone15 Bone Market ExhaustionEdit

This was implemented in order to crimp profiting from the build-up of secondary Skeleton qualities before selling them to buyers who want these secondary qualities. Building up too much of this quality causes certain buyers to become unavailable. At this time of writing, there are a few known means of accumulating this quality:

Where to find bonesEdit

The Bone Market offers a wide range of opportunities to gain a variety of bones. Other sources are scattered throughout London and beyond:

TorsoEdit

HeadsEdit

ArmsEdit

LegsEdit

TailsEdit

Declaring SkeletonsEdit

In practice, it is good to keep in mind which type of creature that you will want to declare at the end while you build the skeleton. Realizing that you have made a mistake that leads to a Chimera is unpleasant.

Now, for some important basics about declaring skeletons, other than the very singular Curator skeleton:

  • The Boot Enterprising Boot Salesman doesn't care much about what creature you are hawking. He would take Chimeras too.
  • Birds are valid with any number of Bone15 Skulls, including zero.
  • Apes and Monkeys need all four limbs to be Bone11 arms.
  • While Amphibians and Reptiles both require that all limbs be Bone12 legs, Amphibians require exactly four while Reptiles will accept fewer.
  • Curators aside, Humanoids have the strictest requirements; all of the body parts have to be exact.

A few common/interesting skeleton recipes can be found in the strategy part of this Guide.

Selling a Skeleton Edit

Making a sale requires passing a Cat Shadowy check, which is more difficult with higher Skeleton Skeleton: Self-Evident Implausibility. A failure will gain Sidebarsuspicion Suspicion and waste the buyer's card, but will not affect your Skeleton. Additionally, some buyers will only buy Skeletons having (or missing) specific properties.

However, having zero Skeleton Implausibility generally guarantees a sale; the probability of success is set at 100%.

Buyers give a primary reward proportional to the Coin Approximate Value of Your Skeleton in Pennies. When the reward item can be sold to the Bazaar, the sale value will match your Skeleton's value as closely as possible (plus usually another 2.5 Echoes). Many reward items cannot be sold to the Bazaar, but have a presumed value instead (such as 10 pence per Amber red Warm Amber or 50 pence per Currency3 copper Hinterland Scrip). Some buyers also give a secondary reward, which varies depending on the specific properties of your Skeleton.


A cheat sheet for the buyers, what they want, and how they pay. Edit

A comprehensive list of all buyers, their BDR requirement and their payout:

Requires Buyer Primary Reward Division Factor for Coin Value Other Notes
N/A A Palaeontologist with Hoarding Propensities Boneshard Bone Fragments CoinGives Fossil Unearthly Fossil
N/A A Naive Collector Scrap7 Thirsty Bombazine Scrap Coin 250  Easiest Shadowy challenge.
SidebarrespectableA Familiar Bohemian Sculptress Corsagegreen Preserved Surface Blooms Coin 250  Locked with Clock Skeleton: Antiquity

Gives Whisperedsecret 1 x Rumours of the Upper River per Cross Skeleton: Support for a Counter-church Theology

SidebardreadedA Pedagogically Inclined Grandmother Whispered secret Incisive Observation Coin 45  Locked with Rose Skeleton: Menace
SidebarbizarreA Theologian of the Old School Bread Crate of Incorruptible Biscuits Coin 250  Locked with Rubberskull Skeleton: Amalgamy
Sidebarrespectable 3-14  An Enthusiast of the Ancient World Nevercold brass Bessemer Steel Ingot Coin 50  Requires Clock Skeleton: Antiquity

Gives Guisemale 1 x Unprovenanced Artefact per Clock Skeleton: Antiquity

Sidebardreaded 3-14  Mrs Plenty Currency3 copper Hinterland Scrip Coin 50  Requires Rose Skeleton: Menace

Gives Lumps 1 x Basket of Rubbery Pies per Rose Skeleton: Menace

Sidebarbizarre 3-14  A Tentacled Servant Bazaar Nightsoil of the Bazaar Coin 50  Requires Rubberskull Skeleton: Amalgamy

Gives Eolith 5 x Ambiguous Eolith per Rubberskull Skeleton: Amalgamy

Sidebarrespectable 15+  An Investment-Minded Ambassador Mirror Memory of Light Coin 50  Gives (Clock Skeleton: Antiquity)² x Lyrebird firebird Tailfeather Brilliant as Flame
Sidebardreaded 15+  A Teller of Terrors Bottlemorelways Morelways Coin 10  Gives (Rose Skeleton: Menace)² x Feather Royal-Blue Feather
Sidebarbizarre 15+  A Tentacled Entrepreneur Wake Memory of Distant Shores Coin 50  Gives (Rubberskull Skeleton: Amalgamy)² x Oxygen Final Breath
Sidebarrespectable 7+ Sidebardreaded 7+  An Author of Gothic Tales Currency3 copper Hinterland Scrip Coin 50  Gives (Clock Skeleton: Antiquity * Rose Skeleton: Menace) x Seamonster2 Carved Ball of Stygian Ivory
Sidebarrespectable 7+ Sidebarbizarre 7+  A Zailor with Particular Interests Amber red Warm Amber Coin 10  Gives (Rubberskull Skeleton: Amalgamy * Clock Skeleton: Antiquity) x Scintillack Knob of Scintillack
Sidebardreaded 7+ Sidebarbizarre 7+  A Rubbery Collector Bazaar Nightsoil of the Bazaar Coin 50  Requires Rubberskull Skeleton: Amalgamy AND Rose Skeleton: Menace

Gives (Rubberskull Skeleton: Amalgamy * Rose Skeleton: Menace) x Lumps Basket of Rubbery Pies

Sidebarsuspicion < 4 Debonairrepaleontologist => 70  A Constable Currency3 copper Hinterland Scrip Coin 50  Requires a humanoid skeleton (Bone3 Skeleton in Progress between 110-119)
Debonairrepaleontologist 40 to 49  An Enterprising Boot Salesman Scrap2 Whisper-Satin Scrap Coin 50 

Locked with Rubberskull Skeleton: Amalgamy AND Rose Skeleton: Menace

Requires Bone12 4 x Skeleton: Legs

Gives (Bone12 Skeleton: Legs x 12) x Diamondblue Ostentatious Diamond

Sidebardreaded 3+ Debonairrepaleontologist 30 to 59  An Enthusiast in Skulls Red gold Rostygold (assumed) CoinRequires Bone15 2 x Skeleton: Skulls

Gives Surmise 1 x Vital Intelligence per Bone15 Skeleton: Skulls

StrategyEdit

The first thing you should do is decide what item you want to receive, and then pick which buyer you will be selling to. A table of buyers and what they pay is toward the bottom of this page. If multiple buyers pay in the same item, choose one specifically. Make sure you meet the BDR requirements of your buyer before you start.

Any particular buyer will only care about two Attributes at the most, in addition to the Coin Approximate Value of Your Skeleton in Pennies. Whether you care about the buyer's Primary or Secondary reward will determine whether you should try to maximize the Coin Approximate Value of Your Skeleton in Pennies and only get the bare-minimum of the other Attributes, or whether you should try to maximize the Attribute values. You can review the tables of bones below to plan out how to optimize the Attributes you need.

You should decide ahead of time whether it's worthwhile to adhere to an existing body plan, or whether you should free yourself of the preconceived notions of the Great Chain. A Chimera gives more freedom to stick whatever bones you want to optimize your Skeleton Attributes, but makes your Skeleton harder to sell.

It is important to note that the payout for some Secondary Rewards is multiplicative. You will get more value by cramming unreasonable Attributes into a single Skeleton than by spreading those same values out over two plausible Skeletons.

Notes on Specific ItemsEdit

  • The Bone3 Headless Skeleton is the least valuable base, and its options are limited. Conversely though, it is simple and fast to complete. Unless you do something as silly as putting a Seamonster2 Carved Ball of Stygian Ivory on it, you are guaranteed a humanoid declaration.
  • The Bone3 Human Ribcage may limit the creature type to just Humanoids and Apes, but it comes with no secondary qualities that may complicate getting buyers. Add the right skulls and limbs to get the buyer that you want.
  • The Bone19 Thorned Ribcage is the only base that can be used for any skeleton type. All other bases can only produce either primates or animals, but not both.
    • It does add Rubberskull Amalgamy and Rose Menace, however, which means that you can't sell the resulting creature to every buyer, at least not without some hassle of removing them.
  • The Bone4 Leviathan Frame starts with two limb slots instead of four. It is the only torso that can be used to make a Curator, and cannot be used to make any other type of skeleton (aside from Chimera or Reptilian).
  • The option to Add four more joints to your skeleton spends over 50 echoes of resources and does not increase the Coin Approximate Value of Your Skeleton in Pennies. This should only be done if you have a specific use in mind for the extra limbs.
  • The Skullbrass Bright Brass Skull effectively lets you convert existing Echoes into Coin Approximate Value of Your Skeleton in Pennies without spending Actions. This is as close as you can get to "buying" certain items.
  • The Bone11 Ivory Humerus is an extremely efficient way to add value to a skeleton. Obtaining one costs Boneshard 1100 x Bone Fragments, but it adds 30 echoes of value, which sells for Boneshard 3000 x Bone Fragments.
  • If you add a tail, and then Remove the tail from your Animal, your Skeleton retains any Attributes that the Skeleton added.
  • The Bone10 Fossilised Forelimb is an Arm, despite the picture looking like a Wing.
  • The Bone18 Skeleton with Seven Necks lets you chuck a lot of skulls on it, but keep in mind that it already has 2 Bone12 Legs.

Bone Guide Edit

Cheat sheets for the various Skeleton parts, including, but not limited to, bones.

Animal Torso Skulls Arms Legs Wings Fins Tails Other
Chimera Any Any Any Any Any Any Any N/A
Humanoid 10-20 1 2 2 0 0 0 N/A
Ape 10-20 1 4 0 0 0 0 N/A
Monkey 10-20 1 4 0 0 0 1 N/A
Bird 20+ Any 0 2 2 0 0-1 Albatross Study of Avian Anatomies
Amphibian 20+ 1 0 4 0 0 0 Bookbrown Complete Account of Frogs
Reptile 20+ 1 0 0-4 0 0 1 Bookbrown Complete Account of Frogs
Curator Any 1 2 2 2 0 0 Mastertc Connected: The Masters of the Bazaar 3

A comprehensive list of bones and their attributes Edit

Below is a comprehensive table of every bone and their attributes

Torsos Coin Penny Value Skeleton Skeleton: Torso Style Attributes Granted (& Other Notes)
Bone3 Headless Skeleton Coin 250  10 Bone11 2 x Skeleton: Arms
Bone12 2 x Skeleton: Legs
Nadirskeleton 1 x Skeleton: Skulls Needed
Bone3 Human Ribcage Coin 1250  15 Nadirskeleton 4 x Skeleton: Limbs Needed
Nadirskeleton 1 x Skeleton: Skulls Needed
Bone19 Thorned Ribcage Coin 1250  20 Nadirskeleton 4 x Skeleton: Limbs Needed
Nadirskeleton 1 x Skeleton: Skulls Needed
Nadirskeleton 1 x Skeleton: Tails Needed
Rubberskull 1 x Skeleton: Amalgamy
Rose 1 x Skeleton: Menace
Bone18 Skeleton with Seven Necks Coin 6250  30 Nadirskeleton 2 x Skeleton: Limbs Needed
Bone12 2 x Skeleton: Legs
Nadirskeleton 7 x Skeleton: Skulls Needed
Rubberskull 2 x Skeleton: Amalgamy
Rose 1 x Skeleton: Menace
Bone4 Mammoth Ribcage Coin 6250  50 Nadirskeleton 4 x Skeleton: Limbs Needed
Nadirskeleton 1 x Skeleton: Skulls Needed
Nadirskeleton 1 x Skeleton: Tails Needed
Clock 2 x Skeleton: Antiquity
Requires Bone16 Your Own Stall at the Bone Market 3
Bone4 Leviathan Frame Coin 31250  70 Nadirskeleton 2 x Skeleton: Limbs Needed
Nadirskeleton 1 x Skeleton: Skulls Needed
Bone17 1 x Skeleton: Tails
Clock 1 x Skeleton: Antiquity
Rose 1 x Skeleton: Menace
Requires Bone16 Your Own Stall at the Bone Market 5
Aliaslist Supply a skeleton of your own Coin 250  10 Bone11 2 x Skeleton: Arms
Bone12Skeleton: Legs
Nadirskeleton 1 x Skeleton: Skulls Needed
Bone15 Skulls Coin Penny Value Base Challenge Attributes
Skullbrass Bright Brass Skull Coin 6000-6500  Snakehead2Mithridacy Skeleton 2-6 Skeleton: Self-Evident Implausibility
Skulleyeless Eyeless Skull Coin 3000  Snakehead2Mithridacy Rose 1-2 Skeleton: Menace
Sidebarnightmares 0-5 Nightmares
Skullmoth A Custom-Engraved Skull Coin 10000  Snakehead2Mithridacy
Bone15 Sabre-toothed Skull Coin 6250  TentacleMonstrous Anatomy Clock 1 x Skeleton: Antiquity
Rose 0-1 x Skeleton: Menace
Seamonster2 Carved Ball of Stygian Ivory Coin 250  Snakehead2Mithridacy Skeleton 0-2 Skeleton: Self-Evident Implausibility

Reduces Nadirskeleton Skeleton: Skulls Needed but does not count as an actual skull so cannot be used to complete a Humanoid, Ape, Monkey, or Curator.

Rubberskull Rubbery Skull Fate-locked, because the skull is obtained from Flute Street, a Fate-locked location.
Aliaslist Cap this with a victim’s skull Coin 250  N/A
Beesinthebone Horned Skull Coin 1250  TentacleMonstrous Anatomy Clock 1 x Skeleton: Antiquity
Rose 1-2 x Skeleton: Menace
Seamonster Plated Skull Coin 2500  TentacleMonstrous Anatomy Rose 1-2 x Skeleton: Menace
Head Counterfeit Head of John the Baptist Coin 1500  DawnmachineArtisan of the Red Science Cross 2 x Skeleton: Support for a Counter-church Theology
Skull Your Own Severed Head Coin -250  DawnmachineArtisan of the Red Science Do this for Appallingsecret Seeker self-defeating humour
Bagalegend Severed Chimaerical Head of the Vake Coin 6500  DawnmachineArtisan of the Red Science Rose 3 x Skeleton: Menace
Bone16 Skull in Coral Coin 1750  Amber2 8 (initially) Shapeling Arts Rubberskull 1-2 x Skeleton: Amalgamy
Bone11 Arms Coin Penny Value

Base Challenge

Attributes
Bone10 Fossilised Forelimb Coin 2750  Tentacle ?? Monstrous Anatomy Clock 1-2 x Skeleton: Antiquity
Arm Human Arm Coin 250  N/A Rose -2 x Skeleton: Menace
Bone11 Ivory Humerus Coin 3000  HoneyjarKataleptic Toxicology Skeleton 0-2 Skeleton: Self-Evident Implausibility
Bone6 Knotted Humerus Coin 150  Snakehead2Mithridacy Rubberskull 1 x Skeleton: Amalgamy
Skeleton 0-2 Skeleton: Self-Evident Implausibility
Crabclaw Crustacean Pincer Coin 500  N/A Rose 1 x Skeleton: Menace
Bone12 Legs Coin Penny Value

Base Challenge

Attributes
Boneshard Holy Relic of the Thigh of Saint Fiacre Coin 1250  Snakehead2 MithridacyBase difficulty equal to Rose Skeleton: Menace Cross 0-7 x Skeleton: Support for a Counter-church Theology
Bone12 Femur of a Jurassic Beast Coin 300  Snakehead2Mithridacy Clock 1 x Skeleton: Antiquity
Bone12 Unidentified Thigh Bone Coin 100  N/A
Bone13 Helical Thighbone Coin 300  Amber2Shapeling Arts Rubberskull 1-2 x Skeleton: Amalgamy
Bone13 Femur of a Surface Deer Coin 10  N/A Rose -1 x Skeleton: Menace
Bone9 Wings Coin Penny Value Base Challenge Attributes
Bone8 Albatross Wing Coin 1250  TentacleMonstrous Anatomy Rubberskull 1 x Skeleton: Amalgamy
Terrorbird young Wing of a Young Terror Bird Coin 250  ?? Clock 1 x Skeleton: AntiquityRose 1 x Skeleton: Menace
Bats Bat Wing CoinTentacle ?? Monstrous Anatomy Rose -1 x Skeleton: Menace
Bone8 Fins Coin Penny Value Base Challenge Attributes
Bone10 Fin Bones, Collected Coin 50  TentacleMonstrous Anatomy N/A
Bone17 Tails Coin Penny Value Base Challenge Attributes
No tail N/A N/A Reduces Nadirskeleton Skeleton: Tails Needed but does not count as a tail
Bone17 Plaster Tail Bones Coin 250  Snakehead2Mithridacy Skeleton ? x Skeleton: Self-Evident Implausibility
Spideralonzo Jet Black Stinger Coin 50  TentacleMonstrous Anatomy Rose 2 x Skeleton: Menace
Tomblion Tomb-Lion's Tail Coin 250  TentacleMonstrous Anatomy Clock 1 x Skeleton: Antiquity
Tentacle Withered Tentacle TentacleMonstrous Anatomy Clock -1 x Skeleton: Antiquity
Modify a Skeleton Coin Penny Value

Base Challenge

Attributes
Nadirskeleton Carve away some evidence of age N/A Snakehead2Mithridacy Requires Knifetransparent Scrimshander Carving Knife
Clock -2 x Skeleton: Antiquity
Amber red Add four more joints to your skeleton N/A Amber2Shapeling Arts Rubberskull 2 x Skeleton: Amalgamy
Nadirskeleton 4 x Skeleton: Limbs Needed
Costs Amber blueTrembling Amber and an amount of Amber red Warm Amber equal to 400 x a2; a starts at 1 and increases by 1 each time this option is taken.
Nadirskeleton Make your skeleton less dreadful N/A HoneyjarKataleptic Toxicology Requires Waxjartc Patent Osteological Sand and Wax
Rose -? x Skeleton: Menace
Nadirskeleton Disguise the amalgamy of this piece N/A HoneyjarKataleptic Toxicology Requires Bottleclear Lithification LiquidCosts Jade 25 Jade Fragment
Rubberskull -? x Skeleton: Amalgamy

Some Skeleton RecipesEdit

This section will be updated as more skeleton parts are implemented.

Ornamental OrangutanEdit

This Skeleton has a high Coin Approximate Value of Your Skeleton in Pennies (19250-19750) and all of the parts can be obtained without Opportunity Cards.

Magnificent MonkeyEdit

This is a variant of the above, but requires the Bone19 Thorned Ribcage. There is an additional step before declaration. Specifically, this is the addition of a tail, before declaring the skeleton as a Monkey.

Leviathan AcquisitionEdit

This skeleton has an Coin Approximate Value of Your Skeleton in Pennies of exactly 30,000 for obtaining the Bone4 Leviathan Frame from the Carpenter's Granddaughter. There are other ways to do so, but the least fuss-free method requires access to the options at Station Ealing Gardens. This might have considerable Skeleton Skeleton: Self-Evident Implausibility, but you don't have to use parts with secondary qualities.

That said, the Carpenter's Granddaughter has the stiffest Shadowy challenge of all skeleton-buyers. Failing that will cause you to lose her card too.

Ancient TerrorEdit

This Skeleton is focused on certain attributes, to increase the pay-out from specific buyers. Depending on skill checks, it can reach Rose 15 x Skeleton: Menace and Clock 9 x Skeleton: Antiquity.

Prehistoric Penny-PinchingEdit

This Skeleton is a cheap way to obtain a Harpoon Diorama of a Prehistoric Hunter. The requirements are Clock 3 x Skeleton: Antiquity, no Rubberskull Skeleton: Amalgamy, and no requirements on the amount of Rose Skeleton: Menace.

Regal FrugalityEdit

This Skeleton is a cheap way to obtain a Feather Regally Re-embodied Bird of Prey. The requirements are Clock 3 x Skeleton: Antiquity, no Rose Skeleton: Menace, and no requirements on the amount of Rubberskull Skeleton: Amalgamy. Each tail adds Lyrebird firebird 20 x Tailfeather Brilliant as Flame to the eventual cost, so it is best to avoid leaving any.

Budget BatrachiaEdit

This Skeleton is a cheap way to obtain a Frogurchin Anatomically Accurate Batrachian Bench. The requirements are Rubberskull 3 x Skeleton: Amalgamy, and no Rose Skeleton: Menace.

Leg HorseEdit

This Skeleton is a slap-dash work of relatively easy-to-obtain parts, meant to be sold to the Boot Enterprising Boot Salesman whenever you get the very narrow Debonairrepaleontologist Fad range of 40-49.

This is one of the rare few skeleton builds that will give you a profit, so look out for that Fads range.

"My Other Hobby? Recycling."Edit

Aliaslist Licentiates can stack victims' skulls onto the Bone18 Skeleton with Seven Necks, in order to make a skeleton to sell to the Cranial Enthusiast.

This might seem imbalanced, but it is not: due to the equation on Rostygold payout, the total Echo value of the Surmise Vital Intelligences that the Cranial Enthusiast gives are still close to the value of the skeleton anyway; even if they exceed the value, the peculiarity in the equation means that the player is paying out Rostygold instead. The most advantage that Licentiates get is the convenience of a ready supply of skulls.

The Frog of Faith and the Reverent ReptileEdit

You make this skeleton to sell to the Bohemian Sculptress. Keep in mind that the skeleton must not have any Clock Antiquity.

Such a calcified congregation would bless you with at least 6 Cross Counter-church Theology points, more if you use the other ribcage. This should net you a lot of Whisperedsecret Rumours of the Upper River. and flowers, of course.

But really, there are more efficient and less troublesome ways of getting the Rumours.

Beatific BirdEdit

If you still insist on using skeletons to get the Rumours, but you don't want to risk failed Mithridacy rolls or go through the tedium of getting the holy thigh bones, then use this build:

Zealous IchthyosaurusEdit

You really are into role-playing Counter-Church archetypes, huh?

The Leviathan Frame is already a doozy to get, but it's the quickest way to quickly convert one of the ribcages that you already have into a pious monstrosity - assuming that you keep a diverse range of them in reserve.

Lovecraftian CraftingEdit

With access to sources of Tentacle Withered Tentacles, it is possible to make a Curator skeleton with the Bone3 Human Ribcage. The example below results in a Skeleton that can be used to make a Master Relatively Plausible Curator Skeleton; it should be done in the following order:

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