This category contains all uses of Investigating the Twelve Days of Mr Sacks with:
- Cards and storylets that unlock if you have it (or a specific level or range of it)
- Actions requiring it (or a specific level or range of it)
All items (27)
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"Get off my d n window, apparition!"
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Aid the Widow (12 FATE)
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Ask him what he wants
- Ask Mr Sacks to give your Rubbery Friend a gift
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Assist the Duchess (12 FATE)
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Conspire with the rats (12 FATE)
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Decline, but offer it the chair nearest the fire
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Distract Mr Sacks, at the rats' signal
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Fulfil your promise to the Dockers
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Fulfil your promise to the Duchess
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Fulfil your promise to the Gracious Widow
- Help a Rubbery Friend find the spirit of Christmas (12 FATE)
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Intrigue with urchins (8 FATE)
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Invite him into your parlour as the Widow suggested
- Keep your plans to yourself
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Launch a ratty rescue
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Lure it out of sight as the Duchess suggested
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Mr Sacks! Take my ignorance from me. Are you..."
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Mr Sacks! Take these works of political philosophy...
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Now this is what you've been waiting for
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Seek adventure! (12 FATE)
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Seek knowledge (8 FATE)
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Seek the downfall of the Bazaar (8 FATE)
- Send your Rubbery Friend to help
- Stick with what you know!
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The Violet-Eyed Waif told you what you should say...
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There! This is the one you were waiting for...
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