Any articles with missing Change Points should be placed in this category. Increases in the four main attributes (Watchful, Shadowy, Dangerous, Persuasive) should remain without CP because those increases are usually relative to each player's stats.
1. The attribute rises twice. The first is dependent on the challenge's difficulty. The second rise is always a fixed amount, so specify the second bonus CP.
- Example: Watchful is increasing... (+5 bonus CP)
2. The CP is a significant amount such as 50 or higher.
- Example: Dangerous is increasing... (+120 CP)
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