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The Loop (Games)
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| Spoiler warning! This page contains details about Fallen London Actions. |
From: Clean up the rest of the spies
Challenge information
- 41 - very chancy (41%)
- 51 - chancy (51%)
- 61 - modest (61%)
- 71 - very modest (71%)
- 81 - low-risk (81%)
- 91 - straightforward (91%)
- 100 - straightforward (100%)
Success
Bloody work
It is done. You are out of poison, […]You scrub off their remains and return to Alice. […] You leave before the Constables turn up. A few days later, a parcel arrives at your lodgings. […] A pause, nothing more: but a pause.
[Find the rest of the story at https://www.fallenlondon.com]
Dangerous is increasing…
You've gained 2 Fate! (This is no longer displayed, but you get the Fate regardless - Jan 2017)
A Bringer of Death is increasing… (+1 CP)
You've gained 150 x Cryptic Clue
Your 'An agent of the Cheesemonger' Quality has gone!
An Accomplishment! You are now The Great Game - A Fine Piece in the Game.
Steadfast is increasing… (+ ~4 CP)
Making Waves is increasing… (+7~18 CP)
Failure
Far from defenceless
You dispose of a few spies, but then word starts to get out. They get together, and they're waiting for you. You move into a dim alley when six of them come for you at once. You feel a blade tear into your back, and then it all goes black.
Dangerous is increasing…
You have moved to a new area: A boat trip
Wounds is increasing… (+ ~10 CP)
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